The Dungeon Update became public on September 18, 2026. It adds Dungeon+, Elite enemies, Unholy Skulls and weapon and armor upgrades up to +3 at the Blasphemous Anvil. It also changes enemy encounters, adds food and potion animations, rebalances loot, prayers and some furniture bonuses, and removes the temporary Return to Village button. The announcement does not state a numeric version.
What is verified
- Official public release announcement: September 18, 2026, 14:01:45 UTC.
- Gear can be upgraded to a maximum of +3 at the Blasphemous Anvil.
- Furniture bonus changes apply after returning to the shop.
- Return to Village was deliberately removed.
Version-aware guidance
What changed recently
This is the latest public announcement reviewed September 19. It supersedes the earlier beta-only status and updates advice based solely on the named Ver. 1.4.3 patch.
Read the dated update timelineDungeon+ and Elites are released content
The official announcement says Dungeon Update is live for all players following beta feedback. For Dungeon+, it directs players to a shrine after defeating an intentionally unnamed encounter. The source withholds that name, so this guide does not invent a boss identity or exact unlock location.
Elites have increased health, damage and additional combat modifiers, and can drop Unholy Skulls. Their exact stats and skull drop probability are not published. Completing Dungeon+ levels unlocks new items, including Demonic Tabernacle, Demonic Rostrum and Skull Goblet; their full reward tables remain unverified.
Upgrade equipment at the Blasphemous Anvil
The new Anvil uses basic resources together with Unholy Skulls to upgrade weapons and armor, with +3 as the confirmed maximum. This creates a new material use to consider before selling or deconstructing a haul.
The announcement does not give every upgrade cost, the exact stat gain at each level or the salvage result for upgraded equipment. Inspect the current item and upgrade interface, and keep those missing values separate from the officially confirmed level cap.
Combat and healing require different timing
Enemies now appear in room-based groups and formations, with more aggressive behavior and updated moves or animations for many enemies. Food and potion use trigger an eating or drinking animation, which takes time and prevents attacking while it plays.
Editorial adjustment: look for an opening to use a consumable and review supplies before committing to another room. Do not plan a fight around uninterrupted attacking while instantly healing. The update does not publish exact animation durations or a universal safe-healing distance.
Return to Village is removed after generator changes
The developer changes generation logic to address walls and corridors appearing inside rooms and explicitly removes Return to Village, describing it as the former backup. Its absence is an intended part of this release.
Use the current map for orientation, and treat a remaining physical obstruction as a specific issue to document. The removal note does not provide a replacement teleport, a new exit hotkey or revised behavior for every other recovery action.
Recheck furniture, loot and prayers
Some furniture bonuses are reduced, and the developer says those changes apply when you return to the shop rather than while staying in the dungeon or forest. Recheck your active setup there before comparing combat results with an older build.
Dungeon loot and prayers are also rebalanced. No complete probability or bonus table accompanies the announcement, so old numerical farming expectations should remain dated observations. The wiki keeps Ver. 1.4.3 as its named baseline and tracks this newer public bulletin without fabricating a version number.
Outdated advice to avoid
Dungeon Update is no longer only a future milestone or beta feature. Instant consumable use and a permanent Return to Village fallback no longer describe the announced public behavior.
Frequently asked
Questions about fell and sell dungeon update dungeon plus
Is Dungeon Update public or still beta-only?
It is public. The official announcement on September 18, 2026 at 14:01:45 UTC states it is live for all players and thanks earlier beta testers.
How do I unlock Dungeon+ and upgrade gear?
The announcement points to a shrine after an intentionally unnamed encounter for Dungeon+. It separately confirms using basic resources and Unholy Skulls at the Blasphemous Anvil for weapon and armor upgrades up to +3; exact costs and the withheld encounter name are not supplied.
How was this guide verified?
Reviewed September 19, 2026 against the linked official Steam announcements. Ver. 1.4.3 is the named patch baseline; the September 18 public Dungeon Update is distinguished wherever it changes earlier advice. Older developer replies and community reports retain their original dates and labels.
Evidence registry
Sources & verification
- Official announcementDUNGEON UPDATEPublished 2026-09-18 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-09-18T14:01:45.000Z
- Official announcementRoadmapPublished 2026-08-31 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-31T13:55:28.000Z
- Official announcementDungeon Map + Inventory Sorting!Published 2026-08-31 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-31T15:26:06.000Z
