Start with the exact symptom and installed build. Official fixes now cover QuestBoard loading, several save and furniture-loss cases, input conflicts, audio stutter and dungeon generation. This registry does not verify those historical reports as active regressions; preserve evidence if the same symptom occurs on the current public game.
What is verified
- Confirmed fixed and community-reported are intentionally separate statuses.
- A patch fix applies only to the exact behavior described in its official note.
- Save-file changes should begin with a complete folder copy.
Version-aware guidance
What changed recently
Ver. 1.4.3 fixes QuestBoard loading, audio, furniture price stacking, handheld cursor behavior and older demo saves. September 18 targets dungeon generation and removes the temporary Return to Village button.
Read the dated update timelineLatest officially fixed symptoms
Ver. 1.4.3 on September 7 fixes a QuestBoard loading hang, audio stuttering, price multiplication from repeated furniture placement, handheld cursor behavior and loading saves from the older 1.4.0 demo. It also improves queues and counter navigation. Ver. 1.4.2 fixes the keyboard becoming unresponsive with a connected gamepad.
The September 18 public Dungeon Update changes generator logic so walls and corridors no longer intrude into rooms as described in its note. The temporary Return to Village button was removed with that change; a missing button is intended behavior, not by itself a regression. A fresh obstruction still needs its own report.
Earlier fixes remain historical evidence
August 27 addressed cell gates, empty boards, shop/furniture disappearance and saving. Ver. 1.1.1 on August 29 addressed house wiping and Forest loading; Ver. 1.1.2 introduced save recovery and repair; Ver. 1.1.3 fixed special-room saving and moved qualifying old lost furniture to the Construction Chest. August 31 added storage chest safeguards.
Ver. 1.0.2's blocked-passage, floor-load-freeze, replaced-weapon and stacked-equipment fixes still belong to that patch. Ver. 1.0.1's demo furniture, stat-display and FOV fixes belong to the earlier launch history. A later review date never changes when a fix shipped.
Report a current recurrence precisely
Launch community reports of rack stack loss and general stutter remain dated observations, with current recurrence not verified here. Include build, save origin, exact action, biome or property and screenshots; performance reports also need hardware and settings. Similar symptoms do not establish the same cause.
Preserve the whole save folder before file changes. Use the current issue-specific guide first; older developer replies about .bak1 restoration and boss-room reloads remain case-specific fallback evidence, not guaranteed repairs. Do not erase a viable backup while testing.
Outdated advice to avoid
Do not present every launch report as an active bug. Save, furniture, Quest Board, controller and navigation symptoms received several dated fixes; a recurrence needs current build and reproduction evidence.
Frequently asked
Questions about fell and sell bugs known issues
Was the floor-load freeze fixed?
Version 1.0.2 officially says the freeze after loading a new dungeon floor was fixed; general stutter reports remain a separate monitoring item.
Are launch furniture-loss reports still current?
Several related loss scenarios received official August fixes. The exact launch rack-stack report is community evidence; its recurrence on the current build has not been verified here.
How was this guide verified?
Reviewed September 19, 2026 against the linked official Steam announcements. Ver. 1.4.3 is the named patch baseline; the September 18 public Dungeon Update is distinguished wherever it changes earlier advice. Older developer replies and community reports retain their original dates and labels.
Evidence registry
Sources & verification
- Official announcementVersion 1.0.2Published 2026-08-26 · Source checked 2026-08-27
Official fixes for blocked passages, floor-load freeze, equipment replacement, and stacked equipment.
- Official announcementVersion 1.0.1Published 2026-08-26 · Source checked 2026-08-27
Official fixes for reward furniture, high-stat UI, and FOV behavior.
- Official announcementGamepad Support + Major Fixes!Published 2026-08-27 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-27T16:44:33.000Z
- Official announcementVer. 1.1.1 - SAVE SYSTEM IMPROVEMENTS + UNSTUCK BUTTONPublished 2026-08-29 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-29T10:39:03.000Z
- Official announcementVer. 1.1.2 - SAVE FILE RECOVERY AND REPAIRPublished 2026-08-30 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-30T09:41:19.000Z
- Official announcementVer. 1.1.3 - SPECIAL ROOMS FIXPublished 2026-08-30 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-30T13:21:37.000Z
- Official announcementDungeon Map + Inventory Sorting!Published 2026-08-31 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-08-31T15:26:06.000Z
- Official announcementVer. 1.4.2 - EXTRA PRICING HELP + NPC AI FIXPublished 2026-09-05 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-09-05T10:21:05.000Z
- Official announcementVer. 1.4.3 - QuestBoard Fixes, Audio Fixes & System Polish!Published 2026-09-07 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-09-07T10:13:57.000Z
- Official announcementDUNGEON UPDATEPublished 2026-09-18 · Source checked 2026-09-19
Official Steam announcement. Publication timestamp: 2026-09-18T14:01:45.000Z
- Community reportFell & Sell Steam Community hubSource checked 2026-08-27
Launch-window reports are individual observations, not confirmed game-wide behavior.
- Developer replyHouse-upgrade loss and backup recoveryPublished 2026-07-21 · Source checked 2026-08-27
Demo-era developer reply of July 21: Windows save directory and .bak1 recovery procedure. Not a guarantee for current saves.
