Inventory decision

Sell or keep

Decide whether to sell, keep, equip, or observe Fell & Sell loot with visible weights for cash, crafting, upgrades, rarity, duplicates, and uncertainty.

Editorial model · Not an official game formula
01

Score the current context

Give the item a job

02

Decision prompt

Recommended action

Observe oneKeep one, test the rest
Keep score11
Sell score9.4
  1. A named craft gives this item a concrete near-term job.
  2. Cash pressure favors converting replaceable stock now.
  3. Replacement appears difficult based on your observations.

The recommendation changes only from the visible weighted priorities above. Override it when you have stronger current-patch evidence.